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LAURI AHONEN
lauri.tapio.ahonen(at)gmail.com
+358 40 7049735

I approach projects by breaking down complex problems into clear, manageable steps. I look for the simplest way to communicate ideas, whether through visuals, interactions, or spatial design, and focus on what the audience needs to understand first.

I value efficiency and clarity. I experiment early, test solutions quickly, and refine based on feedback, making sure that every element serves a purpose. My process is iterative, balancing creativity with practical constraints to deliver results that work in the real world.

Tools and skills support this approach: I translate concepts into illustrations, 3D assets, or custom web solutions, always with the process guiding the choices. The end goal is to solve the problem, communicate meaning, and to hold up under real use.

ILLUSTRATION
BRIEF: DEPICT AUSTERITY'S EFFECT ON CULTURE
SOLUTION: TAKE THE BRIEF LITERALLY
A pastiche of Taistelevat Metsot, feathers and trees removed

Culture Austerity

For a Finnish political event addressing cuts to cultural funding, I made a digital painting based on Taistelevat Metsot. The forest is reduced to stumps, and the grouse are stripped of their feathers, turning a familiar national image into a direct comment on austerity.

The work was painted entirely in Photoshop. The original composition and subjects are left intact so the reference remains immediately legible. The intervention consists only of removal and exposure. The damage is shown plainly rather than implied.

Used on posters and flyers, the image communicates the consequences of cultural cuts without mediation. A recognizable landscape is materially altered, making policy effects concrete rather than abstract.

Marko Muona, photograph
Marko Muona
CREATIVE, ENTREPRENEUR
"I have worked with Lauri for several years on several projects and will continue to do so. He's fast, insightful and very talented in many things."
WEB
WORDPRESS CUSTOM THEME
WITH CLEAN CMS
Adventurous Ideas website, desktop

Adventurous Ideas

Adventurous Ideas is an impact-focused investment company focusing on climate, biodiversity, animal welfare, and systemic change. I rebuilt their website in WordPress after the organisation outgrew Wix, which limited structure and performance. The project was done in collaboration with Activist Agency Oy, who provided design and content.

On the frontend, I implemented Activist Agency’s design using clear typography, spacing, and a minimal layout. I added light JavaScript animations, including subtle entry effects and wiggle animations on vector illustrations, keeping effects minimal so they don’t interfere with readability or accessibility.

On the backend, I created a custom system for editing content. Users edit only fields, and the standard page editor is hidden. I also integrated a newsletter signup, feedback form, and other standard functionality, keeping the system simple and maintainable.

Adventurous ideas website, pad Adventurous ideas website, mobile
Jan Jernvall, photograph
Jan Jernvall
CREATIVE, HASAN&PARTNERS
"Lauri Ahonen is a top level professional; gets your idea instantaneously, adds value with his own ideas, works fast and produces excellent results."
3D
MANY REALTIME ASSETS
WITH CUSTOM SHADERS
Glue Home Space, interior shot

Glue Home Space

Glue is a virtual platform designed for remote collaboration, aiming to make online meetings comparable to face-to-face interaction. Home Space is the default private, or home environment, where the user can access other spaces.

I created a set of furniture and decorative assets for this space, including their LODs, textures, and shaders. The work focused on consistency, clarity, and integration with the existing environment.

Because most VR devices operate within mobile-level performance limits, the assets were built with efficient topology and low polygon counts as a primary constraint rather than an afterthought.

Glue Home Space, furniture assets, 3D render Glue Home Space, furniture assets, wireframe Glue Home Space, furniture asset, render and wireframe Glue Home Space, various furniture, 3D render Glue Home Space, various furniture, wireframe
WEB
BRIEF: WEBSITE WITH BELLS AND WHISTLES
SOLUTION: BELLS AND WHISTLES, IN THE BACKGROUND
Adventurous Ideas website, desktop

Activist Agency

Activist Agency is a Helsinki-based communications and impact agency that helps organisations navigate social and environmental change. The site presents their services, thought leadership, and ways for clients to get in touch.

I built the WordPress site in line with their design, handling frontend and backend. It features a blog, archive, and contact forms, along with light JavaScript animations where background and text colors shift as you scroll.

Adventurous ideas website, pad Adventurous ideas website, mobile
WEB
DEADLINE: A WEEK
RESULT: DONE IN 5 DAYS
Krääsätalous kuriin civic initiative website, desktop

Curb the Junk

Krääsätalous kuriin is a Finnish civic initiative focused on limiting the impact of fast fashion and low-quality overseas marketplaces. The site provides information about the issue, features a blog, and invites visitors to support the campaign by signing the online civic initiative.

I built the site in five days, handling both frontend and backend. It is a standard WordPress setup with a blog and archive. I also illustrated the front page with a globe wrapped in tape to reflect the campaign’s message.

Since launch, the site has served as the central online hub for the campaign. It has helped increase public awareness and engagement with the initiative. The iniative is currently being processed by the finnish parliament.

Krääsätalous kuriin civic initiative website, pad Krääsätalous kuriin civic initiative website, mobile
3D
REALTIME 3D OBJECTS
WITH CUSTOM SHADERS
Glue Tutorial Space, beach bar, render with characters

Glue Beach Bar

Glue is a virtual platform designed for remote collaboration, aiming to make online meetings comparable to face-to-face interaction. Tutorial Space is a guided environment where users learn the core functions of the platform.

I created a set of furniture and decorative assets for this space, including their LODs, textures, and shaders. The work focused on consistency, clarity, and integration with the existing environment.

Because most VR devices operate within mobile-level performance limits, the assets were built with efficient topology and low polygon counts as a primary constraint rather than an afterthought.

Glue Tutorial Space, beach bar furniture, 3D render Glue Tutorial Space, beach bar furniture, wireframe Glue Tutorial Space, beach bar fruit, 3D render Glue Tutorial Space, beach bar fruit, wireframe Glue Tutorial Space, beach bar drinks, 3D render Glue Tutorial Space, beach bar drinks, wireframe
COMIC
A 136 PAGE HARDCOVER COMIC BOOK
PUBLISHED IN OVER SEVEN COUNTRIES
Jaybird comic, english cover

Jaybird

Jaybird is a graphic novel by myself and my brother Jaakko Ahonen that was first published in 2012. It tells the largely visual story of a small, timid jaybird caring for his ailing mother in an immense, isolated house, confronting fear and solitude through  mostly wordless imagery. The book blends elements of fantasy, atmosphere, and quiet tension to explore imagination and anxiety.

The work was created over 14 months and has been widely recognised: it won the Comic Book Finlandia prize in 2013 and has been published internationally, including as an English edition by Dark Horse Comics that was nominated for Eisner Awards in 2015. Its evocative art and understated narrative have made it notable in the independent comics scene.

Jaybird has since appeared in multiple countries and editions, praised for its visual storytelling and haunting tone. Its reception among readers and critics reflects its impact as a distinctive, award‑winning entry in contemporary graphic literature.

Jaybird comic, a spread from the book, mothers story Jaybird comic, a spread from the book, bad birds Jaybird comic, a spread from the book, bad birds Jaybird comic, a spread from the book, bad birds Jaybird comic, a spread from the book, a restless night Jaybird comic, a spread from the book, a watcher in the walls Jaybird comic, a spread from the book, intruder detected Jaybird comic, a spread from the book, reporting to mother Jaybird comic, a spread from the book, mothers explanation
3D
DIFFERENT ANIMALS
WITH THE SAME MESH
Pocket Paws, mobile game, characters morphing into one another

Pocket Paws

Pocket Paws was a mobile game project developed with Argh!, focused on a cast of morphing animal characters.

I created 3D assets for the game, designing all animals with the same topology and UVs so they could seamlessly morph into one another.

The assets were optimized for realtime performance on mobile devices, balancing visual clarity with efficient geometry.

Pocket Paws, mobile game, 3D character, pig Pocket Paws, mobile game, 3D character, rabbit/hare Pocket Paws, mobile game, 3D character, horse Pocket Paws, mobile game, 3D character, hippo Pocket Paws, mobile game, 3D character, bear Pocket Paws, mobile game, 3D character, lynx Pocket Paws, mobile game, 3D character, fox/dog/jackal Pocket Paws, mobile game, character props, render
CHARACTER DESIGN, 3D
BRIEF: CREATE A COMPLEX CHARACTER
SOLUTION: USE A SIMPLE MASCOT
Loihde, 3D mascot, render, basic pose

Loihde.com mascot

For Loihde, a company operating at the intersection of security and digital technologies, I created a 3D character for their website. The initial goal was ambitious: a character with a strong narrative identity – a calm, techno-Snufkin-like digital nomad, intended to embody trust, intelligence, and digital autonomy.

As the project evolved, the focus shifted to the realities of web communication. Characters on a corporate website must be readable instantly, at small sizes and in fleeting interactions. Through iteration, the concept was distilled into a clearer, more simplified form that preserved the core temperament and values while improving visual clarity and usability.

I handled the full pipeline, modeling, texturing, rigging, and rendering, shaping the character into a visual symbol aligned with Loihde’s brand. The result is a character that adds approachability and coherence to the site rather than competing with it.

Loihde, 3D mascot, sketches Loihde, 3D mascot, wireframe Loihde, 3D mascot, rig and rig nodes Loihde, 3D mascot, render, data and ai Loihde, 3D mascot, render, security Loihde, 3D mascot, render, ui/ux
3D
REALTIME 3D CHARACTERS
Past Fate, 3D skeleton character, torso shot

Past Fate

Past Fate is a project by Icy North Games, featuring realtime 3D assets designed for their game world.

I created assets totaling around 35k triangles, including multiple LODs, using a pipeline from ZBrush to Maya and then Substance 3D for texturing.

The models were optimized for realtime use, maintaining visual fidelity while ensuring performance across different hardware.

Past Fate, 3D skeleton character, full body Past Fate, 3D skeleton character, full body Past Fate, 3D skeleton character, wireframe Past Fate, 3D zombie character, full body Past Fate, 3D zombie character, headshot Past Fate, 3D zombie character, torso shot Past Fate, 3D zombie character, wireframe
ILLUSTRATION, GRAPHIC DESIGN
A POSTER FOR CHAMPAGNE
ÀLA ALFONS MUCHA
Le Bullet champagne poster

Le Bullet

Le Bullet was a print campaign for Viinitie Oy, created with Marko Muona Oy, promoting Le Bullet champagne.

I illustrated the ad in the style of Alphonse Mucha, in the elegant, decorative Art Nouveau aesthetic. Several seasonal adaptations of the illustration were also produced.

The campaign used the illustrations to convey sophistication and timelessness, giving the brand a distinctive visual presence in print.

Le Bullet champagne poster, new years' theme Le Bullet Silver Bullet champagne poster, marine theme
ILLUSTRATION, GRAPHIC DESIGN
BRIEF: DEPICT DELICIOUSNESS
SOLUTION: PAINT WITH DETAIL
Dronningholm jams, labels for orange, blackcurrant and strawberry jams

Delectable Jams

This was a project for Dronningholm in collaboration with Family Zeeland, creating label illustrations for a series of fruit and berry jams.

I designed illustrations in a style loosely inspired by vintage Finnish educational posters, giving the labels a nostalgic and distinctive look.

The artwork helped the products stand out on shelves, reinforcing the brand’s identity while connecting visually with consumers.

Dronningholm jams, labels for gooseberry, raspberry and apple-vanilla jams Dronningholm jams, labels for apricot, cherry and blueberry jam
ILLUSTRATION
BRIEF: ILLUSTRATE CHICKEN RECIPES
SOLUTION: MAKE THE CHICKEN THE HERO
Atria chicken, print ad illustration, chicken marengo recipe

Chicken ála Marengo

This was a print campaign for Atria Oy developed with TBWA, advertising chicken by showcasing different chicken recipes.

I illustrated a chicken character for each recipe, designed to match the theme and accompanied by its ingredients.

The illustrations supported the campaign’s visual identity, making each recipe memorable and engaging for the audience.

Atria chicken, print ad illustration, hindle wakes recipe Atria chicken, print ad illustration, jerk chicken recipe Atria chicken, print ad illustration, tarragon chicken recipe